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Fortress of DOOM

I was responsible for creating the art for the Fortress of DOOM main HUB space. This was a super fun project to work on. This space was a combination of kitbash and custom assets made for this space. I was involve in designing the mechanical components for the teleporter sequence. I collaborated with many of the talented animators at id and the level designers to create this awesome space.
Original Concept by Collin Geller https://www.artstation.com/artwork/nY4mWe
Level Designer : Jerry Keehan and Brandon Sauders

DOOM ETERNAL was achieve by the effort of many talented individuals across many departments. Some assets as well as textures were provided by the collaborative effort of many artist.